CharacterReliquary
Structure
Key
Type
Description
id
number
level
number
rarity
number
mainStats
{ mainPropId: string; statValue: number }
subStats
{ appendPropId: string; statValue: number }[]
icon?
string
name
string
type
"Flower" | "Feather" | "Sands" | "Goblet" | "Circlet"
setName
string
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