CharacterReliquary

Structure

Key
Type
Description

id

number

level

number

rarity

number

mainStats

{ mainPropId: string; statValue: number }

subStats

{ appendPropId: string; statValue: number }[]

icon?

string

name

string

type

"Flower" | "Feather" | "Sands" | "Goblet" | "Circlet"

setName

string

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